Dev Log #2 – Winterforge Is Live, Back to Shadowfang

Winterforge went live yesterday.

Thank you to everyone who jumped in immediately, reported issues, shared screenshots and generally turned the game into festive chaos faster than we expected. While Winterforge this year doesn't hold a ton of content, we intentionally want our main focus right now to be Shadowfang. Because we know that's what you're all waiting for.

Back to Shadowfang

With Winterforge shipped, we're fully back on Shadowfang.

At this stage, Shadowfang is less about experimental groundwork and more about bringing the remaining pieces together:

  • Systems being polished and tightened up
  • Content being finalized and integrated properly 
  • Bugs being hunted down
  • Performance and edge cases being handled

This is the part of development that’s hard to show off but absolutely necessary. A lot of the work happening right now won’t look exciting in screenshots, but it’s what allows the update to actually scale, perform well, and not fall apart once it’s live.

Dev Logs Going Forward

Dev logs aren’t meant to be announcements or hype drops.

They’re meant to be:

  • A quick snapshot of our focus right now
  • A way to let you know we're alive and working actively on Heartwood
  • A place where we can talk about direction to keep you all in the loop

Some dev logs will be short. Some will be boring. But they all serve the same purpose, keeping you, the community, in the loop.

Thanks for playing Winterforge, thanks for the feedback so far and thanks for sticking around while we push Shadowfang toward the finish line.

 

More soon.