Dev Log #1 - Communication, Shadowfang and Winterforge
We’ve been talking internally for a while about how we communicate with the community and the truth is: we haven’t been as transparent as we should have been.
Updates often went quiet, features were worked on behind the scenes without much visibility and information mostly came out right before a patch dropped.
That's going to change.
Dev logs are one of the first steps, small, honest glimpses into what we’re actually working on, even when something isn’t finished yet. No big marketing push, no polished announcement. Just… dev stuff.
Shadowfang
During Shadowfang development many core systems of the game have gotten optimizations and refactors to enable us to do more going forward.
One major issue we ran into was performance on the larger Shadowfang map. The old system used massive colliders that were being processed every physics frame, which tanked performance.
We’ve now reworked how collisions are handled on the map, which not only fixes the issue but also lets us supports much larger maps than before. You may see a slight performance improvement in other areas as well.
Aside from that, we’re putting the final details on the map, polishing new features and mechanics and pushing through the usual phase of development where everything feels broken. We’re now finally past that stage and things are coming together quickly.
Shadowfang ETA? Early 2026.
Here’s a preview of one of many new features in the upcoming Shadowfang update:
Enchanting(Preview)

Enchanting is a new crafting skill where you create magical enchantments that can be applied to your gear to boost its stats.
Each piece of equipment has a number of upgrade slots based on its rarity and each enchantment fills one of those slots.
Once all slots are full, you can keep enchanting as much as you want, new enchants will simply overwrite one of the existing slots at random. This creates a simple “roll until you’re happy” system where you can chase the perfect set of stats on your favorite items.
And without giving too much away, there may be ways to make things a little less random once those slots are full.
Winterforge
The big focus right now is prepping the Winterforge event set to go live next week.
Expect festive chaos, seasonal rewards and of course: snowball fights.
We're fully expecting players to organize unofficial snowballs tournaments and honestly, we're looking forward to it.
Thanks for sticking with us and welcome to Dev Log #1